MY version of Maskless Metaknight + A bonus.

Yeah, thought I’d put these up. Maskless Metaknight and Meta Kirby. Enjoy. Also, sorry for not updating for a while. Was busy + lazy.

H1N1 opinions.

To those who say that this is a useless post, you can get the f*ck out because it’s actually important.
Continue reading ‘H1N1 opinions.’

Game & Watch’s true potential + Bonus pictures

Okay, as all of you may know (Yeah, right), Game & Watch is actually a 3D Model transformed into 2D with the effect used on Flat Zone 2 or Hanenbow. I thought to myself: “Why not swap his model with someone else? Continue reading ‘Game & Watch’s true potential + Bonus pictures’

Your site got destroyed? Post a new link here!

Yeah, sadly, Brawl Host died so you have lost all of your data. PZT can only recover the posts but not the pictures, I recall him saying. So, if you changed site, please post it here so we can update the links.

I also noticed Stack Smash didn’t get much comments so if you didn’t know, they’re back up and running.

Link: http://www.stacksmash.kontek.net

Some random stuff.

Now THIS one took forever. -Spoilers-

Yup. About 4/5 hours. I’m really proud of it. Stop here if you do not want spoilers of Mother 3.

It’s the scene where Claus, Lucas’ brother, dies, at the end of the game. I know they’re placed differently, I did that on purpose.

Enjoy.

Maskless Metaknight

No, not the texture I made, but a drawing. I didn’t draw for a long while (Hand-drawn / Paint, my latest drawing being Zero from Mega Man X, a few months ago) so I decided to draw him.

Here’s how I made it on Paint and the result at the end.

Enjoy.

Inb4uselesspost

Ok, I’ve been messing with Brawl Box once again and found out something cool, but I need the help of someone who can figure out how to give a palette to a texture.

This is a picture of one of my projects:

Maskless

I also was wondering why Kirby hats would not work if their size would be too big. They just don’t load. I made two really cool things and I’d be glad if they would work. Lastly, I made another Flat Zone 2 texture but it needs some fixes. I’ll update it later tonight or tomorrow, depending on if I finish my work or not.

Good day.

JUST WHAT THE HELL IS GOING ON HERE?

al_091029_0452.bin.out

TEASERTEASERTEASERTEASERTEASER

Ok, I’m going to say it. I started a project, about models, animations and sound effects. For the moment I won’t make anything big but in the future I will. I’m also learning how to model (I only know how to make a basic human figure for the moment) correctly. Some of you figured out what were the hints. They’re about hedgehogs and hadokens. I’m working with Bluz from Stack Smash on a PSA, Animation and model hack for Snake. It’s Ryu from Street Fighter. The animations for Hadoken (Fireball) and Shoryuken (Uppercut) have been done. The thing about Little Mac/Star Punch was a clue saying that we took his animation and used it. So yes, Assist Trophies/Pokemon animations can be used. He has the walking stance of Sheik (Works perfectly) and the stance of Captain Falcon. More soon. For the “Hedgehog” part, I was referring to my old model, Shadow the Hedgehog. I plan to revive him and make him again, since I made him as a dae file and that Pharrox did not finish his converter yet. I also tried making Ridley on Charizard but sadly failed. Same thing for Waddle Doo on Kirby (I know the reason for that one). Bluz also discovered that you could swap some platforms for stages. He put Final Destination’s platform on Battlefield and it worked. I tried with a SSE platform (Where you see all trophies and the door to Tabuu) but it sadly failed. Lastly, for fun, I made Link use Toon Link’s items and summon Mew (Kind of bugged) instead of Navi. It worked, beside the fact that Mew stays at Link’s feet and does not move.

On a side note, I’m also working on sound effects for Ryu and Shadow.

I’m sure you guys want pictures so, here goes.

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