Ness…let’s teleport to…Fourside….

Hehehehehe…*evil laugh*

What is this? Hehe..

I hope you like my evil, mysterious and scary counterpart, because he’s going to be here for a while…hehe.

This…is the first…version….of him….

Eyes….need to be fixed….(Still…have to find a way….to do…so…)

Also…this Ness…isn’t normal…

He can…run in the….sky, teleport ….when he’s grabbed, when he grabs ….a ledge, he automaticly ….goes on… the platform without…. taking any time, can teleport while attacking ….in the air, ….is way stronger, can fool….. opponents by running …..then teleporting back to it’s…. location so his opponent….. can miss the attack….

Ness, ness, ness, ness, ness, ness.


29 Responses to “Ness…let’s teleport to…Fourside….”

  1. 1 Leon 05/02/2009 at 10:05 PM

    Uh, cool? 😀

  2. 2 Gin 05/02/2009 at 10:25 PM

    How in the world did you give him those spikes??

  3. 3 BigSharkZ 05/02/2009 at 10:31 PM


    I…am not…explaining anything….yet…

  4. 4 S. 05/02/2009 at 11:15 PM

    I remember accidentally putting textures like that on Lucas. Or Lucas on Ness. Something rather. I almost had nightmares after seeing his hair stand on end during the Final Smash execution and my Wii crashed.

  5. 5 purplecatgowoof 05/02/2009 at 11:31 PM

    I like where this is going

  6. 6 Jacob 05/03/2009 at 12:02 AM

    at first i was like WOW lazy texture but then i looked again and model hacking (=

  7. 7 RoyMaster4 05/03/2009 at 12:10 AM

    Model Hack test, I see. It apparently works.

  8. 8 Jacob 05/03/2009 at 12:14 AM

    does this have the walking problem with staying the same position when walking forward

  9. 9 LeadofDestruction 05/03/2009 at 12:28 AM


  10. 10 Super Yirbi 05/03/2009 at 1:31 AM

    I expected to see something like this a few days ago, but better late than never. Let’s see where it ends up.

  11. 11 Giygas 05/03/2009 at 1:41 AM

    model hacking. It’s finally achieved.

  12. 12 know1 05/03/2009 at 4:06 AM

    Is this possibly extracted from Ness’ entry animation?

    Looks a lot like it.

  13. 13 know1 05/03/2009 at 4:08 AM

    Is this possibly extracted from Ness’ entry animation?

    Looks a lot like it.

  14. 14 neontogepi 05/03/2009 at 4:26 AM

    holy fuck models. dammit.

  15. 15 S. 05/03/2009 at 7:22 AM

    I lol at the people who think this is a model hack.

  16. 16 Vyse 05/03/2009 at 7:28 AM

    Aww, S beat me to it.

    This is in no way a model hack.

  17. 17 Chicken Chaser 05/03/2009 at 8:02 AM

    Well, it’s not a model hack, that has been established, but is it just a shitty texture or does that come with the spikey-haired Ness?

  18. 18 neontogepi 05/03/2009 at 8:48 AM

    ive seen spikey haired lucas before….
    but where?

  19. 19 Bonzai 05/03/2009 at 9:14 AM


  20. 20 Bonzai 05/03/2009 at 9:17 AM

    The guy from Foxhound joined your team I see

  21. 21 Jeps 05/03/2009 at 3:04 PM

    Is this a texture hack?

  22. 22 know1 05/03/2009 at 3:16 PM

    I imagine he got the texture for Ness’ entry animation, and then used a code to make Ness enter his entry state upon receiving a smash ball.

    Just a theory though. I’m sure the coders could tell us.

  23. 23 BigSharkZ 05/03/2009 at 3:32 PM


    Yes and no.


    Nope xD.

  24. 24 STUFF2o 05/03/2009 at 3:36 PM

    Umm… buh… duh… I don’t have a clue how the spiky hair works, but I know it’s not a model hack.

  25. 25 Super Yirbi 05/03/2009 at 7:26 PM

    It’s from his intro, guys…

  26. 26 LeadofDestruction 05/03/2009 at 9:41 PM

    He can do PK freeze? Moveswap code?

  27. 27 Blue 05/04/2009 at 11:19 PM

    He put a Ness Texture file into the lucas folder.
    Therefor when you play as Lucas, you appear as Ness.
    But it causes some odd problems, hence the hair, and having his bat out.
    It’s quite obvious if you look at the animations, say like his PK fire and PSI magnet.

  28. 28 Blue 05/04/2009 at 11:21 PM

    So what I am meaning to say is, it’s about the same as moveset swapping, but has different effects.

  29. 29 MeleeMaster500 05/05/2009 at 1:57 PM

    that is definetly lucas’ moveset, and most likely his model as well…

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We, Elite Smash Hackers members, as the authors of this blog, take absolutely no credit in anything we modify and/or create. Therefore, everything we make, even if it may come from another game that isn't published or made by Nintendo, is based from and belongs to both Nintendo and Hal Laboratory. We do not support the usage of pirating games for this use and trust that our fans have the game beforehand.

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