Neon’s Using Project SA Too!

Current Project:
Super Pikachu
What’s so different right now?
Well, currently, running, jumping, crouching, falling, turning, and even just standing causes explosions! (Note: Explosions do not currently do any damage, and are simply cool looking effects).

To Do:
Make Forward air similar to Falcon’s Knee
Make Downward air have a meteor smash effect
Make Down Special into a damaging version of his up taunt
Make up taunt share animation, graffic, and sound effects with one of his victory things
Make Faster
Make Rolling, Sidestep, and Aerial Dodges cause explosions

If you know how to do these, please say so. Thank you.

34 Responses to “Neon’s Using Project SA Too!”

  1. 1 Vortex 08/04/2009 at 7:36 PM

    I just wish I knew a little about using project SA but since I don’t I can’t even start…

  2. 2 Oni Kage 08/04/2009 at 7:40 PM

    epic win! ya know what? im gonna try fucking around with this program as much as possible just to see it work. thanks for the inspiration ^_^ lol

  3. 3 Korby 08/04/2009 at 7:44 PM

    I messed around with it, and I think I ended up changing all of Ness’s attacks to fire. I also made Ganondorf’s warlock punch instant, for those people who want to use it.

  4. 4 STUFF2o 08/04/2009 at 7:46 PM

    That’s just awesome! I can’t wait to bomb some everything!

  5. 5 neontogepi 08/04/2009 at 7:47 PM

    Anyone find water effects? Kyogre Bowser, a texture I’ll be posting soon, looks really dumb shooting out fire.

  6. 6 Tdraw202 08/04/2009 at 7:55 PM

    Korby, that first comment saying “FURST” is an illegal post, and must be deleted. Anyone care to delete it, because I don’t have mod powers. XP

  7. 7 neontogepi 08/04/2009 at 7:58 PM

    I don’t care. As long is it’s not just first, it’s fine by me. He says more than furst in it.

  8. 8 Tdraw202 08/04/2009 at 8:06 PM

    Anything that has to do with bragging about being first is illegal.

  9. 9 neontogepi 08/04/2009 at 8:17 PM

    Because complaining about first is as useful as saying first.

  10. 10 Oni Kage 08/04/2009 at 8:25 PM

    “this is illegal you know”
    lol just had to say it. anyway yeah Im gonna try a fire arrows toon link, and then a fre arrows link. or ice arrows. or light arrows (does 999 damage >:3)

  11. 11 Korby 08/04/2009 at 8:25 PM

    Wow, someone edited my post. And I’ll stop, even though I was making fun of people who do it…Whatever.

  12. 12 BigSharkZ 08/04/2009 at 8:33 PM

    My Marth is going to be epic..

    So will Lexx’s Falco.


  13. 13 Korby 08/04/2009 at 8:34 PM

    Kay, it’s fixed now.

  14. 14 BigSharkZ 08/04/2009 at 8:34 PM

    Neontogepi, you can only add effects that the character has. Bowser has no water moves.

  15. 15 Oni Kage 08/04/2009 at 8:39 PM

    care on elaborating this “epic” marth..?

  16. 16 DMN 08/04/2009 at 8:47 PM

    LOL explosions,cant wait.

  17. 17 yoshi6852 08/04/2009 at 10:09 PM

    He he he boom!!!

  18. 18 BigSharkZ 08/04/2009 at 10:11 PM

    @Oni Kage

    I won’t say much about it. But I’ve battled an SA-Modified Wolf by another person (Hehe) and he was so cheap I could rarely win against him. My Marth is going to be even cheaper.

  19. 19 Lexx 08/04/2009 at 10:19 PM

    @ BigSharkZ

    1. The Wolf wasn’t cheap. XD I played him too, and I could win about half and half.
    2. My Falco is going to be BALANCED, not epic.

  20. 20 gehaga 08/04/2009 at 10:53 PM


    and my Ness, Red Alloy, Lucas, Capt, Falco, and Diddy are comming out really good.

  21. 21 Oni Kage 08/04/2009 at 10:54 PM

    its not Roy is it? NO! ROY MY IDEA!
    lol well looking forward to it, hopefully ill get some more practice in this program soon.

  22. 22 BigSharkZ 08/04/2009 at 11:26 PM

    @Oni Kage

    Don’t worry. It’s not Roy. Hehe.

  23. 23 wwwilliam0024 08/05/2009 at 2:10 AM

    Add me on MSN:

    ill help u with SA.. or at least give you tips

  24. 24 pikahunotspam 08/05/2009 at 6:49 AM

    win i need to download.. … …. win

  25. 25 razanak7 08/05/2009 at 7:08 PM

    An expliding Pikachu? Sounds like fun. I’d like to know how to do something similar.

    Also, I’m trying give Bowser more horizontal jumping, but whatever I put in has no effect. I want it to be proportional to his run speed, which is 4F800000.

  26. 26 BigSharkZ 08/05/2009 at 8:03 PM


    All he did was put the explosion effect (Depends on which one he used, there are many), and applied it on the “Run” Sub Action. I did the same on my Marth but with giant electric effects instead.

  27. 27 Tony Wolf 08/05/2009 at 8:05 PM


    Can we see some pics of your Marth :3 ?

  28. 28 ElectroBlade 08/06/2009 at 1:05 PM

    “Neontogepi, you can only add effects that the character has. Bowser has no water moves.”

    Waitwut? I’ve seen a darkness effect put on Sonic, and I’ve added fire to Link, so what’re you talking ’bout? o.o

  29. 29 ShukakuSand 08/06/2009 at 1:30 PM

    Those are univeral effects.

  30. 30 ivan 08/10/2009 at 5:26 PM

    how to insert?? como puedo insertarlo?? XD!! i no speack english .. i speack spanish.. SORRY..

  31. 31 Midnite•Shaymin 08/11/2009 at 6:06 PM

    Please do work on and show more of this.

    By the way, is that my Eladard texture you used?

  32. 32 neontogepi 08/11/2009 at 6:16 PM

    Eledard……..possibly. I’ll check where i get the stages from and update it if it was.
    And I doubt I will work on this. It’s basically finsihed, but it sucks compared to what I can do with Project SA now.

  33. 33 sweetpeach 09/02/2009 at 10:23 PM

    some one shud make a ninja kirby

  34. 34 kat proxy 06/18/2013 at 2:51 AM

    Piece of writing writing is also a fun, if you be acquainted with afterward you can write
    if not it is difficult to write.

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We, Elite Smash Hackers members, as the authors of this blog, take absolutely no credit in anything we modify and/or create. Therefore, everything we make, even if it may come from another game that isn't published or made by Nintendo, is based from and belongs to both Nintendo and Hal Laboratory. We do not support the usage of pirating games for this use and trust that our fans have the game beforehand.

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