Wild Ditto appeared!


This is my first post so don’t expect anything to epic but here it is!

Wild Ditto

25 Responses to “Wild Ditto appeared!”


  1. 1 fireking220 08/17/2009 at 10:10 PM

    I wouldve used an emerald texture for this one to get that shiny effect that ditto has. Overall ok.

  2. 2 BigSharkZ 08/17/2009 at 10:11 PM

    It could be better. Try giving him more of a “slimy” effect, and make him not smile. Also, the eyes are too far from each other. And, can you make galleries instead of posting big pictures?

  3. 3 Metallix_Knight 08/17/2009 at 10:23 PM

    Could use a little improvement.

    Everything Shark and Fireking said are good ideas, but I’ve seen worse.

  4. 4 hallowvortex 08/17/2009 at 10:26 PM

    @fireking220
    Thats a good idea but I don’t know how to use emerald textures…

    @BigSharkZ
    I could try to give him the slimy effect and fix his eyes but are you sure he doesn’t smile most of the time?

  5. 5 Zombie dude 08/17/2009 at 10:35 PM

    @hallow
    he has a squiggle mouth

  6. 6 Tdraw202 08/17/2009 at 11:12 PM

    @BigSharkZ
    But he’s cute when he smiles!

  7. 7 fireking220 08/17/2009 at 11:54 PM

    @hallowvortex

    to use a emerald texture just paste ur textures over the pac file name Fit[char]dark And no ditto doesnt smile. Take a look at the 3d pokemon games like stadium, colliseum, XD or battle revolution.

  8. 8 wwwilliam0024 08/18/2009 at 12:50 AM

    @ bigsharkz

    wuts wrong with big pictures?

  9. 9 fireking220 08/18/2009 at 1:44 AM

    @wwwilliam0024

    It takes up too much space probably

  10. 10 BigSharkZ 08/18/2009 at 6:43 AM

    @wwwilliam0024

    It’s annoying. It’s better to have click-able pictures from a gallery. Way more organized and easy to use.

  11. 11 hallowvortex 08/18/2009 at 8:18 AM

    @Zombie Dude
    Only when he gets hurt or uses an attack that requires him to open his mouth a little.

    @fireking220
    Then I use the emerald character code right?
    So I’ll try that later.

    @BigSharkZ
    I fixed the pictures and I’ll make a revamped version of him later today probably.

  12. 12 Mario & Sonic Guy 08/18/2009 at 8:37 AM

    There’s one problem with Kirby’s Emerald Texture. He doesn’t have an Emerald Texture for his Donkey Kong, Falco, Olimar, Jigglypuff, and Solid Snake abilities.

    @fireking220: Ditto’s 3rd generation sprite actually does show it with a partial smile. Same case for the 4th generation sprite.

  13. 13 wwwilliam0024 08/18/2009 at 10:05 AM

    @ BigSharkZ

    its really no big deal…
    but yeah i suppose its more organized …

  14. 14 wwwilliam0024 08/18/2009 at 10:06 AM

    i dont know but ive always seen ditto with a smile.

  15. 15 Brawler0422 08/18/2009 at 11:04 AM

    i think its a pretty good texture to start with
    good job 😀

  16. 16 fireking220 08/18/2009 at 1:30 PM

    @hallowvortex

    no code. just paste the files into fit[char]dark.pac and then rename it to fit[char][number.pac and place it on the sd card in the right folder.

    @mario and sonic guy

    rlly? I didn’t know that. I guess I had the 2nd and 1st gen on the mind. And yea I forgot that those kirby hats dont have any emerrald textures.

  17. 17 TehHock513 08/18/2009 at 2:11 PM

    Use this as a reference pic.

  18. 18 omgitsns9 08/18/2009 at 3:57 PM

    makes perfect sense…*high fives screen*

  19. 19 hallowvortex 08/18/2009 at 4:32 PM

    Thanks for all your help guys I’ll make a revamped version and hopefully I can post it today.

  20. 20 Dhragen 08/18/2009 at 5:23 PM

    Honestly, this texture looks more like those Smile enemies from Yoshi’s Island (i can’t remmember the name) who explode after tou stomp them, than a ditto, 😛

    Anyway, the mount looks pretty good, but it would be better if you use an emerald texture, like the others said. Just pic the FitKirbyDark.pac and start editing it.

    Remmember, Emerand Kirbies use 3 edge textures instead of 2 like other characters, and you need to use transparency on the eyes for make him to work (just like the FS eyes), and about the edge texture with a white background w/a black circle, fill all that with black, and just edit the other ones.

    If you want, I can let you to use the “reflection” of my Dittochu, made by me based of Ditto’s melee thropy reflection, fell free to use it. Hope that this can help you and good luck with your next textures, 😛

  21. 21 Mario & Sonic Guy 08/18/2009 at 6:29 PM

    @Dhragen: Come to think of it, Kirby actually does look more like a Milde than a Ditto. Also, Kirby’s Emerald Texture has one big flaw. Just look at my past comment to know what it is.

    https://elitesmashhackers.wordpress.com/2009/08/17/wild-ditto-appeared/#comment-12015

  22. 22 Darkkirby 08/18/2009 at 6:46 PM

    LOL xD
    is better than the SS one,but if you use the emerald texture,will look better :3

  23. 23 hallowvortex 08/18/2009 at 9:06 PM

    what does his edge3 texture do?
    (I already know what 1 and 2 do.)

  24. 24 Vortex 08/20/2009 at 9:16 PM

    I need help my edge 3 texture always looks messed up.

  25. 25 Neros Urameshi 11/21/2009 at 6:45 PM

    There really should be slime effects on this creature, to make him look incredibly like Ditto.


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