Always be sure to check behind you…

…Or he’ll be there with a sword in your throat.

So, this is a PSA hack me and PI2 came up with. (Along with a bad recolor texture I made in about 5 minutes)..

Here’s the workload:

Ideas: 90%
Work: 10%

Ideas: 10%
Work: 90%

These pictures are old because the sword will have a red/green glow instead.

Captions don’t show up, so here’s an accurate description of each move:

Jab – A quick jab at the opponent, great for keeping distance, possibly another jab to follow up.
F-Tilt – A quick sideways hit. Good for distance, not much else.
D-Tilt – Semi-Spike, not much else. Not much use.
U-Tilt – A teleporting move, good for hitting opponents above you, has some juggling abilities. Vulnerable from the front.
F-Smash – Unchanged.
D-Smash – Unchanged.
U-Smash – Powerful upward swipe.
Up-B – Recovery, faster with added aura.
Side-B (Air) – Dashes quickly to the side.
Side-B (Grounded) – First hit stuns, hold b for a quick strike. Useful for edge-guarding.
Neutral-B – Turns Marf invisible. Great for mindgames.
Down-B (Air) – Shoot downward towards the ground, or your death. Only use over the stage.
Down-B (Grounded) – Wave dash F-Smash. VERY useful.
All air-A moves are unchanged.


Texture (by lexx)

23 Responses to “Always be sure to check behind you…”

  1. 1 WolfPack 11/08/2009 at 2:31 AM

    LOVIN the effects.

  2. 2 shadowsquid86 11/08/2009 at 2:35 AM

    It’s nice enought, but the ZOMG ULTIMATE ELEMENTAL idea has been beaten to death.

  3. 3 Lexx 11/08/2009 at 2:36 AM

    @ shadowsquid86

    When you play it, you’ll realize it’s hardly elemental. I hate the elemental crap, too.

  4. 4 shadowsquid86 11/08/2009 at 2:40 AM

    Alright. It’s just from here, it looks like:


    By your powers combined, I am another generic PSA!

    I’ll have to test it out and see…

  5. 5 Lexx 11/08/2009 at 2:48 AM

    XD The captions didn’t show up, otherwise you wouldn’t have gotten the wrong impression.. Watch the video and read the move list. :3

  6. 6 shadowsquid86 11/08/2009 at 2:53 AM

    Much better. =3

  7. 7 BigSharkZ 11/08/2009 at 3:04 AM

    Really nice, reminds me of my Godly Overpowered Marth. I will update soon too.

  8. 8 darkredscorpio 11/08/2009 at 4:47 AM

    Sweet Konata going for all the video game high scores that was some epic fights. Here’s a name for marth if you like it Lexx: shinobi marth.

  9. 9 Sanity's Theif 11/08/2009 at 1:12 PM

    Ummm, the link to the .pac leads to another .pcs….

  10. 10 Lexx 11/08/2009 at 1:16 PM

    Odd.. I’ll post an alternate download.

  11. 11 Lexx 11/08/2009 at 1:19 PM

    Just use this one until the other gets fixed.

  12. 12 BigSharkZ 11/08/2009 at 1:21 PM

    Lexx, can you go on MSN?

  13. 13 Sanity's Theif 11/08/2009 at 1:21 PM

    Aha! Yes this one works, thanks 🙂

  14. 14 Val Halen 11/08/2009 at 2:42 PM

    Pretty cool! No name yet? How about… Ahn… Demonic Binder Marth? Bleh, that was the first thing that came to me… XD

  15. 15 perfectedidiot2 11/08/2009 at 3:32 PM

    Link fixed

    and I named him assassin in my vid.

  16. 16 razanak7 11/08/2009 at 8:27 PM

    God damn, that’s fancy stuff right there.

    One question, though. How did you make him turn invisible?

  17. 17 Shukaku 11/08/2009 at 8:28 PM


    did you ever get the file that i fixed for you?

  18. 18 Lexx 11/08/2009 at 8:55 PM

    @ razanak7

    PI2 says that in the new version of PSA, invisibility is a labeled event.

  19. 19 razanak7 11/08/2009 at 10:22 PM


    Yes I did, and it does work.


    That’s good and all, but it doesn’t really answer my question. : /

  20. 20 imObvioslycrazy 11/12/2009 at 12:45 AM

    yea… a little to spammable. will u be limiting his invisibilityin any way?

  21. 21 AOS 11/13/2009 at 9:35 PM

    How does that purple particle following the blade work? It doesn’t look like chaning the color of the slash as you can see it even when he’s not slashing.

  22. 22 VirgoTheCougar 11/19/2009 at 6:44 PM

    Can you make a separate file for just Marths sword glow effect?

    It’s really awesome but I don’t know how to get it without the moveset.

  23. 23 FullMetal 03/12/2010 at 3:22 PM

    The moveset is nice, but probably could use a little more range.

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We, Elite Smash Hackers members, as the authors of this blog, take absolutely no credit in anything we modify and/or create. Therefore, everything we make, even if it may come from another game that isn't published or made by Nintendo, is based from and belongs to both Nintendo and Hal Laboratory. We do not support the usage of pirating games for this use and trust that our fans have the game beforehand.

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