… And a happy new year.

With 2010 here, I figured I would help mark the occasion by putting up a download for something I’ve been working on for some time now. It’s not even close to being finished, but a little hype never hurt anyone.

So, bask in the majesty of (beta) Meta Ridley.

There’s a few things I should mention before I get to the downloads.

First, he only has one working collision; his torso. This makes him pretty hard to hit.

Second, he has very few animations and no altered attacks.

Third, I may have uploaded the wrong moveset. Fix’d.

Fourth, Meta replaces the Blue Alloy, so you can’t use him normally, unless your CSS includes the Alloys.

Fifth, he makes Multi-Man Brawl crash. This is one of two actual glitches.

Sixth, his throws don’t work right, and the enemy will just stick to his neck.

Whew, that’s a lot. But anyway, downloads tiem:




Enjoy this little teaser.

And I also have to mention (damn, this is a lot) that I’m finally resuming the new Dark Interloper moveset. I managed to fix a big problem with it, and overcome some serious hacker’s block. It’s like writer’s block, but with hax.

Also working on a Battlefield hack to go with Meta… not quite sure what it will be yet, but it will… be. Yeah.

69 Responses to “… And a happy new year.”

  1. 1 Pinutk 12/31/2009 at 11:57 PM

    Too freaking awesome!!!

  2. 2 shadowsquid86 01/01/2010 at 12:02 AM

    And people say that Meta KNIGHT is cheap…


  3. 3 imepicyournot 01/01/2010 at 12:06 AM

    Erm..yeah he doesn’t run at all when I play him. =/

  4. 4 razanak7 01/01/2010 at 12:11 AM

    Fixed moveset download.

  5. 5 epic failure 01/01/2010 at 12:28 AM

    can any on give me a css with all the alloys on it please

  6. 6 razanak7 01/01/2010 at 12:36 AM

    @epic failure


    Use all the codes in the first post.

  7. 7 S. 01/01/2010 at 1:25 AM

    Huh. I just uploaded some Metroid Prime Meta Ridley boss footage at my YT channel. Nice timing. πŸ˜›

    Looks pretty wicked.

  8. 8 Darkoak8 01/01/2010 at 1:32 AM

    is there any difference from this one and the one on Smashboards? also do you know what causes him to crunch up when he attacks?

    My brother loves this XD he always bugs to use him in tournaments but theres no way to use Blue Alloy in tourny’s is there?

  9. 9 Mewcario 01/01/2010 at 1:58 AM

    ~Happy New Year~

    Are we supposed to rename the MR – Attrib file, or leave it as is? I assume we don’t rename it…

  10. 10 DarkSzero 01/01/2010 at 2:02 AM

    I’ve been following up all your updates in the smashboards thread. I even messed around with the model πŸ˜›

    I’m going to try this too. And all your releases if needed. 105% Support! (Dkc3 minor reference, lawl!)

  11. 11 Oni Kage 01/01/2010 at 2:08 AM

    niiice. happy new year πŸ˜€

  12. 12 razanak7 01/01/2010 at 2:38 AM


    Nowai, Meta Ridley for God Tier.


    No difference. And he shrinks because he’s using the normal Blue Alloy animations. The models automatically stretch to match them. I don’t know if anyone has tried Alloys in Tournament mode, but they most likely will.


    Yes you do, to FitZakoGirl.


    i c wut u did thar. I won’t be releasing very often, only when there’s either a few new animations, or a new attack. Right now we’re working on fixing his grabs so the enemy doesn’t attach to his neck. πŸ˜›

  13. 13 fireking220 01/01/2010 at 2:38 AM

    First of all this is awesome, second thx for the alloy code ive been looking for it these last couple of days, third how did u fix his throws from crashing?

  14. 14 epic failure 01/01/2010 at 2:46 AM

    @ranzanka7 ok all the alloys work when i put the codes in but when i tried to play as meda rid… it crashes.

  15. 15 vcv 01/01/2010 at 3:26 AM

    Me hsppen the same as epic failure

  16. 16 BassJX 01/01/2010 at 3:45 AM

    happy new year! and awesome!!

  17. 17 Lexx 01/01/2010 at 5:48 AM

    *clears throat*














    That is all.

  18. 18 Lexx 01/01/2010 at 5:50 AM

    (In all seriousness, good job so far.)

  19. 19 Mochtroid127 01/01/2010 at 6:20 AM

    I don’t get the SM reference (it looks more like a Zero Mission reference), but either way, Oh $#1+z it’s RIDLEY! πŸ˜€ KICKASS!

  20. 20 DarkSzero 01/01/2010 at 9:15 AM

    Noticied the grab issue. Prob you know also it’s kinda too hard to grab with him.
    Another thing I noticied, is that his wings doesn’t look good into a few animations. Like Attack11, AttackDash and CatchDash.
    You prob know of this, but who knows πŸ™‚

    I don’t believe I’m saying this, but perhaps he’s a bit too big? Seems it’s size is causing some issues, dunno. But if you think it’s fine this big, I’m really hope it is πŸ˜›

    Up to now, MetaRidley is pure win.

  21. 21 razanak7 01/01/2010 at 10:43 AM


    They don’t crash for me. :/

    @epic failure & vcv

    I don’t get any crashes with him. Maybe you don’t have all the codes on?


    It’s kind of obscure; he’s sitting like Ridley does in that golden statue at the entrance to Tourian.


    Like I told Darkoak8, those are the Blue Alloy’s animations. His wings won’t move because they haven’t been told to. Regarding the size, he’s actually not much bigger than Bowser, his wings make him look bigger though. Likewise, if he was any smaller, he would be almost impossible to hit.

    And yes, he is win. πŸ˜›

  22. 22 DarkSzero 01/01/2010 at 11:30 AM

    What? You mean that these 3 anims are Blue Alloy’s? Amazing, considering they work pretty well. I was pretty sure you had done these.
    I’ve read the collision issue. I think it also affects the difficulty it is to grab with him, right? Tried grabbing in training and I could only do so when I had the other player walking towards Ridley.

  23. 23 Kiwi96 01/01/2010 at 1:14 PM

    is there any video of meta ridley yet? if so could some one post a link please

  24. 24 TAG 01/01/2010 at 2:25 PM

    Wow, this looks pretty schweet.

    Just because I’m curious after what happened with the whole “ZOMG HE CAN’T BE IN BRAWL!!11!!1 HE’S T00 B1G!”, how big is this guy? I can’t quite tell with the shot of him and Samus.

  25. 25 razanak7 01/01/2010 at 2:40 PM


    Well, there’s a couple from Giga Bowser as placeholders. The grab doesn’t work because it’s treating his neck like the bone you grab with, so they have to be touching his neck to be grabbed.


    None yet, but there will be once I finally get my recorder and such set up.


    He’s actually not much bigger than Bowser, but he looks a lot bigger with the wings and tail. And he has to be big too, because of the whole collisions thing.

  26. 26 Nuke 01/01/2010 at 2:54 PM

    Awesome,but people can go under his legs.LAWL

  27. 27 Nuke 01/01/2010 at 3:03 PM

    And can i make a vid of meta ridley???

  28. 28 Kiwi96 01/01/2010 at 4:26 PM

    thanks for answering my question i just want to see how it looks while in motion

  29. 29 fireking220 01/01/2010 at 6:49 PM

    wierd cause i tried it for saki and grabbed someone and it froze, also saki had the ditto effect much like the mood camo snake on the rosarch lucario

  30. 30 razanak7 01/01/2010 at 9:52 PM



  31. 31 DarkFalcon 01/01/2010 at 11:27 PM

    As fucking awesome as this is, why’d you choose to use the Meta Ridley model instead of the normal Ridley model?

  32. 32 Nuke 01/01/2010 at 11:42 PM

    Hes moar awesome looking.

  33. 33 razanak7 01/02/2010 at 12:02 AM


    Because he was the first one I found.

  34. 34 MiiInWii 01/02/2010 at 12:37 AM

    dude totally awesome!!can’t wait for the final result and if you can (not obligating you just a sugestion)make a texture for meta ridley can become plain ridley don’t know but tell me when your done ok suport this al the way

  35. 35 owned645 01/02/2010 at 3:11 AM

    ummmm…. i think i can wait till it finished.

    and is it posible to put this on a different character. like maybe charizard?

  36. 36 razanak7 01/02/2010 at 11:20 AM


    Maybe, but I’m not even going to bother trying it, since Charizard won’t open in PSA. It’s going to be ported to Olimar when it’s finished.

  37. 37 shadowsquid86 01/02/2010 at 11:26 AM

    Some one has made a Charizard PSA…

  38. 38 Charmeleon 01/02/2010 at 3:39 PM


  39. 39 DarkFalcon 01/02/2010 at 6:47 PM

    @razanak7: What exactly do you mean by found? Is it hard to locate the models in-game or something to that extent?

  40. 40 razanak7 01/02/2010 at 7:48 PM


    No, I was digging around the files and it was the first one I found.

  41. 41 shadowsquid86 01/02/2010 at 10:21 PM



  42. 42 Aaron 01/03/2010 at 4:00 AM

    Too awsome!

  43. 43 DarkFalcon 01/03/2010 at 12:34 PM

    So does that mean if someone tried making a regular Ridley character based off your moveset and animations, would they just be able to swap models or something?

  44. 44 owned645 01/04/2010 at 8:01 AM


    Ahh. I never would have guessed Olimar. What makes them so similar?

  45. 45 Wariofan1 01/05/2010 at 1:02 PM

    This is pretty much an dream becoming true! I love it! And just for the morons who thinks that Ridley is too big for an Smash Bros game, in your freakin’ face!

  46. 46 Oni Kage 01/05/2010 at 6:13 PM

    When I try it, its just blue alloy with a VERY stretched body… i have fitzakogirl00.pac, fitzakogirl.pac, and fitzakogirlmotion.pac. thats MOTION, not MOTIONETC. do i need that too? Or… what?

  47. 47 razanak7 01/05/2010 at 9:59 PM

    @Oni Kage

    The model shouldn’t be a PAC file, since I uploaded the PCS. A PAC by itself won’t work, the PCS will.

    Also, there’s no difference between Motion and MotionEtc, except MotionEtc contains any articles the character has (Like Link’s bow). The Blue Alloy doesn’t have any, so it’s called just Motion.

  48. 48 Oni Kage 01/06/2010 at 7:38 PM


    Ok, but I tried it again and I got the same results 😐 fitzakogirl00.pcs, fitzakogirl.pac, fitzakogirlmotion.pac, all in zakogirl folder. this is really weird. waluigi works fine, so it isnt the structure…

  49. 49 DEsean91 01/07/2010 at 12:46 AM

    Hey um where do I put the downloads can someone help .___.

  50. 50 awesome 01/12/2010 at 9:46 PM

    i dont know if this is possible, but 4 his final smash you should make an exerpt from a video in subspace emissionary that shows him roar at the screen and then when it shows the fight again, all players fly off the screen

  51. 51 NeoX 01/15/2010 at 7:55 AM

    Please, is there a code to play as Alloys for PAL users?
    Thanks in advance, i’m looking for it since a long time!
    (Sorry for my bad english, i’m french!)

  52. 52 razanak7 01/15/2010 at 5:51 PM


    Not that I know of, but you might be able to find it on Smash World Forums.

    Also, your English is actually pretty good. Most people on the internet can’t even put together a single sentence.

  53. 53 lefteous13 01/18/2010 at 12:47 PM

    I do have a quick question, where do you place the Animation and Moveset files? If you could answer that would be great.

  54. 54 epicZERO 02/05/2010 at 12:08 PM

    permition to use in machinima?

  55. 55 razanak7 02/05/2010 at 3:23 PM




    Not quite yet. I want him to appear in mine first. πŸ˜›

  56. 56 epicZERO 02/05/2010 at 3:36 PM

    may i use him in a short? its only gonna be a second worth, ike using his final smash on em(showing bout 4-5 hits) but if not, thats fine.

  57. 57 razanak7 02/05/2010 at 8:36 PM


    Well… I suppose so.

  58. 58 epicZERO 02/05/2010 at 11:53 PM

    dont worry, you will get credit

  59. 59 Tyler 04/18/2010 at 6:45 PM

    Yah, can you put instructions in next time? It is confusing for people who have never replaced alloys before.

  60. 60 Night Winds 07/06/2010 at 6:24 PM

    Question, when selecting the characters, where would the Alloys be? in a certain characters? Or do they have there own slat? Like own face to choose from?

  61. 61 Night Winds 07/06/2010 at 8:26 PM

    One more thing, You know the Alloys folders? Do you put the textures in there folder? Like for example, Your Meta, do you put it in a certain Alloy folder? And lets say you put it in the Blue alloy, when you choose the Blue Alloy, will the textures *Basically Meta, or any imports that go over the alloy* would appear? Please let me asap!

  62. 62 Night Winds 07/06/2010 at 8:38 PM

    *I’m really sorry for triple posts, but I need to know these things ;-;* Okay, um, I saw the Blue Alloy, replaces the first Zelda, and Red Captain Falcon, and Yellow, Mario, and Green Kirby, the all basically replace the first color, so does that mean, I should delete the textures, that I added on there original outfit? like the “.00” Other wise it may freeze? And again, I’m sorry for the triple posts >-< This is the first time finding out, that you can play the alloys, and replace them with textures….so thanks again in advance! Oh and, I saw you can basically put all four alloys, Wario man and Giga Bowser on Zero Suit Samus! o-o; is it possible? If so, I really wanted to replace Olimar with with all four alloys, and Giga Bowser and Wario man, instead of Zero Suit Samus :/

  63. 63 clobs 07/24/2010 at 10:39 PM

    Hey dude, luv ur mod, but im a bit new.. and i dont understand a few things like: how to activate ZakoGirl (ZakoBlue)… in my sd card i go Private—-Wii—-App—-PF——Fighter and cant find any of these Alloys -_- do i have to make the folder? because i dont see the folder… please enlighten me =)

  64. 64 clobs 07/24/2010 at 10:42 PM

    Haha.. sorry for being noobish i only had to look up like 5 posts to see the answere… problem solved!

  65. 65 fireking220 07/24/2010 at 10:50 PM


    you need some certain codes to activate the alloys on the Character select screen, you can find these codes on kitty corp forums. After that add the files Zakogirl, Zakoball, Zakoboy, and Zakochild. Place files in the respective folders and you’re done.

  66. 66 clobs 07/24/2010 at 11:15 PM

    sighhhhh.. i so noob.. wish there was a Tut somewhere.
    k.. so i think i got the codes (downloaded them off youtube from SuperMasterHand (the person who…. made the *special* chars available??) and i start it up… but everytime i test the *special* characters (w/o ridley activated) it freezes on the stage loading screen

  67. 67 Helter-Skelter 09/15/2010 at 10:20 PM

    Ummm…I’m pretty sure I’m doing something wrong here :/

    Meta Ridley is normally about the size of Bowser, right? Not GIGA Bowser? Because when I tested him out, he was huge. Any help would be appreciated πŸ˜‰

  68. 68 Dragzilla66 12/03/2010 at 7:55 PM

    Sorry dude but Meta Ridley just doesn’t run like he use to..

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We, Elite Smash Hackers members, as the authors of this blog, take absolutely no credit in anything we modify and/or create. Therefore, everything we make, even if it may come from another game that isn't published or made by Nintendo, is based from and belongs to both Nintendo and Hal Laboratory. We do not support the usage of pirating games for this use and trust that our fans have the game beforehand.

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