In an alternate universe/timeline…

…all humans somehow turned into big-headed, cel-shaded beings. Including the king of evil himself – though his head didn’t become that big.

Can you already guess what this is? Right, it is…

Wind Waker Ganondorf.
The original texture for this was made by Register, I did some minor fixes to it, and obviously made the vertex hack.
What did I change, you may ask? Well…
-The head shape. His nose is now slightly longer, and so are his beard and his hair.
-I removed most of his headgear, by just moving it inside his head. You will not see it during gameplay.
-I removed the “rags” in front of his chest, by moving them inside his body. Same as above.
-I removed the “side armor” around his legs.
-I made him bulkier in general.
I originally wanted to extend his cloth, so that it actually covers his feet, but that proved itself to be almost impossible to do with anim8or.

Anyway, enjoy.

20 Responses to “In an alternate universe/timeline…”

  1. 1 calamitasx 03/21/2010 at 12:27 PM

    “Wind Waker? Fuck you. Honestly, fuck you.”

    Seeing as Lexx currently isn’t here, I made his comment for him.
    kthx. :3

  2. 2 b2j135 03/21/2010 at 12:30 PM

    such a great game, funny thing is I’m actually replaying it right now as well as Super Mario Sunshine, which I never beat.
    Downloading nowz

  3. 3 shadowsquid86 03/21/2010 at 12:36 PM

    You know, the headgear can just be made transparent with normal textures. Still, these minor changes are nice.

  4. 4 calamitasx 03/21/2010 at 12:41 PM

    To my knowledge, the majority of Ganondorf can be made transparent. But this stuff always shows up when you use a Metal Box. This doesn’t happen with this.

  5. 5 hardcorebrawlhacks 03/21/2010 at 12:50 PM

    Looks good, except windwaker ganon is fat.

  6. 6 calamitasx 03/21/2010 at 12:56 PM

    This one is a little fatter than the regular one. I just didn’t do too much, because then it would have looked like crap.

  7. 7 S. 03/21/2010 at 12:59 PM

    Oh sweet. Some prior consultation would’ve been handy (unless you did and I forget); I just about threw a shit fit when I saw this before I read the description. XD

    Looks nice.

  8. 8 Oni Kage 03/21/2010 at 1:01 PM

    Cool! I’m porting the OoT ganon texture over this model as well!

  9. 9 calamitasx 03/21/2010 at 1:03 PM

    ^You can actually save that trouble, I plan on doing an OoT Ganondorf model as well.

  10. 10 STUFF2o 03/21/2010 at 1:15 PM


    Are you going to give him a Waluigi nose and a mullet? Please say yes.

  11. 11 calamitasx 03/21/2010 at 1:24 PM

    Well, I wanted to give him an extra long nose, and am sure that I will be able to do that, but I am not that sure about the other things.

  12. 12 Nick G. 03/21/2010 at 1:58 PM

    Nice I like it.

  13. 13 SMT Xero 03/21/2010 at 2:28 PM

    looks smexy, gota add this in

  14. 14 kingzeox 03/21/2010 at 3:01 PM

    The easiest Zelda boss i ever beat, now i can kick his @$$ in brawl! and i dont need a princess with bad aim trying to shoot him for me. MUHHAHAHAHAHAHAHAHA!

  15. 15 The Right Honorable Judge Wallace P. Grindstump 03/21/2010 at 4:53 PM

    Hmm…You know, I wasn’t all that crazy about the original texture hack. But now that you’ve made It look more like him, This is pretty sweet. And LMAO at you commenting for Lexx. XD

  16. 16 Val Halen 03/21/2010 at 5:59 PM

    Dude, if you can vertex hack his entire model to look like the real Wind Waker Ganon, you’ll be my hero! XD

  17. 17 Rialdospaldacht 03/22/2010 at 12:22 AM

    @ Calamitas

    Are you gonna do pre- seven years or post- seven years Ganondorf?

  18. 18 Chicken Chaser 03/22/2010 at 4:07 AM

    Greatest boss fight, ever.
    Is there a way to make things actually cel shaded yet? Because it’s the only way these type of textures will look nice.

  19. 19 Devin 03/24/2010 at 6:32 PM

    @ Chicken Chaser

    Have you seen BSZ’s Toon Link?

  20. 20 Chicken Chaser 03/25/2010 at 4:01 AM


    No, is it actually cel shaded? :O

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We, Elite Smash Hackers members, as the authors of this blog, take absolutely no credit in anything we modify and/or create. Therefore, everything we make, even if it may come from another game that isn't published or made by Nintendo, is based from and belongs to both Nintendo and Hal Laboratory. We do not support the usage of pirating games for this use and trust that our fans have the game beforehand.

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