…all humans somehow turned into big-headed, cel-shaded beings. Including the king of evil himself – though his head didn’t become that big.
Can you already guess what this is? Right, it is…
Wind Waker Ganondorf.
The original texture for this was made by Register, I did some minor fixes to it, and obviously made the vertex hack.
What did I change, you may ask? Well…
-The head shape. His nose is now slightly longer, and so are his beard and his hair.
-I removed most of his headgear, by just moving it inside his head. You will not see it during gameplay.
-I removed the “rags” in front of his chest, by moving them inside his body. Same as above.
-I removed the “side armor” around his legs.
-I made him bulkier in general.
I originally wanted to extend his cloth, so that it actually covers his feet, but that proved itself to be almost impossible to do with anim8or.