Poll Results (3 Vertexs released)


Okay, so by a lot the winner was the new vertex method and i didnt want to disapoint anyone so i tried my absolute best.

NEW! I vertexed my armodillishmon =]

He is personaly my favorite texture ive made because he was one of my firsts.

made by me ^

unfourtunatly i’m still not that great at it i tried first making espio from sonic. but his quils have dumb bones that stretch everything everywhere and this is what happend. Took a long time to do it too =[

As upsetting as that was i knew i had to try again. this i wanted to put sothe from fire emblem in the game!

everything was great! until i applied animations to him and his shoulder pads went everywhere =[

after two failures i was ready to quit but i kept going!  I managed to make Banette from pokemon

the only thing wrong with him is his arrows

i renamed his finger bones so they wouldnt move bu t i think the arrow attaches to one of them, if any of you know which one it is please let me know so i can fix it asap, my wii cant read sd cards atm (btw thanks a bunch to moosehunter and raznarak for taking snapshots for me) so i can’t test anything in game to find out which.

After my semi-sucses of banette i continued onto an easy project, a revamp of my metalic greymon. I didnt do anything to the bones so he should be fine in game =]

he looks awsome imo, his hand is freaking huge tho so it will ocasionaly go threw his head. but its no big deal =D

anyways enjoy!


20 Responses to “Poll Results (3 Vertexs released)”


  1. 1 Meh 08/11/2010 at 6:03 PM

    Don’t Marth’s should pads move pretty much exactly with the rest of his body? That seems odd. Also, nice Metalgreymon.

  2. 2 Hax 08/11/2010 at 6:34 PM

    That Espio looks awesome, maybe you can use him for Metal Sonic?

  3. 3 NecroMaster 08/11/2010 at 7:27 PM

    Espio doesn’t look that bad.

  4. 4 starwaffle 08/11/2010 at 7:37 PM

    thats only in t-pose, you should see his animations o.o

  5. 5 Plasmakirby 08/11/2010 at 7:58 PM

    For Bannette, try to make his body smaller, and keep the large head. That MIGHT look better.

  6. 6 fireking220 08/11/2010 at 8:27 PM

    what did u do with marth’s shoulder pads?

  7. 7 Ninka_kiwi 08/11/2010 at 8:34 PM

    That metal greymon is sexy nice job man 😀

  8. 8 BigSharkZ 08/12/2010 at 12:10 AM

    I don’t see what’s bad with Marth.

    But, great job on that Digimon, I really love it.

    Also, how do you do a triple patch in 3ds Max? Me and Pik kind of need it for Tetra.

  9. 9 Mewcario 08/12/2010 at 12:39 AM

    Holy Mother of Awesome.

    MetalGreymon = friggin’ sweeeeeeeeeeeeeeeeeeeeeeeeeeet

  10. 10 owned645 08/12/2010 at 3:13 AM

    These are pretty well done. I’m not really into digimon but I can tell how hard you worked on these.

  11. 11 hero1771 08/12/2010 at 8:44 AM

    these are nice. also, did you finish vertex hacking for every single character?

  12. 12 Juggernaut 08/12/2010 at 2:11 PM

    I LOVE the MetalGreymon texture. The only problem is, the arm that’s normal sized should not be metallic…

  13. 13 BigSharkZ 08/12/2010 at 3:23 PM

    @Juggernaut

    You should know that the arm textures are mirrored.

  14. 14 darkshadedx 08/12/2010 at 4:20 PM

    Starwaffle.. just renames sonics hair bones.. then they wont move during the animations..
    just name them to anything useless.

  15. 15 Valhalen 08/12/2010 at 5:17 PM

    MetalGreymon, awesome! What about a WarGreymon o Captain Falcon or Snake? 😄

  16. 16 FairKnight 08/12/2010 at 8:11 PM

    Hmmmm

    To be honest, you can make a very good Metal Sonic out of that Sonic Vertex, you just need to do the hands, legs, and torso

  17. 17 Akari_Un 08/13/2010 at 10:52 AM

    it’s Pikachu!!
    nah, I lie the digimon mods, there are very nice,, amazing ^^
    but wath about the turttle?

  18. 18 Juggernaut 08/13/2010 at 3:41 PM

    @BigSharkZ

    I did not know that, sorry.

  19. 19 MySelf 08/18/2010 at 5:10 PM

    Oh yea i like MetalGreymon…
    But if you can make Greymon….. 🙂

  20. 20 kkkane 02/07/2011 at 7:15 PM

    love metal greymon but there has to be awey of geting around that sametrical problem


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We, Elite Smash Hackers members, as the authors of this blog, take absolutely no credit in anything we modify and/or create. Therefore, everything we make, even if it may come from another game that isn't published or made by Nintendo, is based from and belongs to both Nintendo and Hal Laboratory. We do not support the usage of pirating games for this use and trust that our fans have the game beforehand.

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